A game about watching commercials...
We'll Be Right Back is a game about being trapped in the liminal space of waiting for a commercial break to end. Any attempts you make at making the time pass faster are thwarted, as everything you touch is engulfed by static and no clips out of reality. Eventually everything but the TV becomes taken over by the static leaving the player to an unknown fate.
In this project I was only responsible for the scripting and the overall game concept. The actual room level was acquired from the Unreal Asset Store.
The Core Feature: Static
Static Overload