Closing Call is a game about closing an opera house. In the game you play as a recently hired night guard that is tasked with turning off the lights in each theater before closing. Each light switch has its own puzzle that must be completed for it to stay off. Players will also encounter paranormal entities in the dark that they must dispatch with their trusty flashlight. Surviving the night will require the player to be strategic and quick.
On this project I was responsible for the voice acting, sprint system, flashlight system, light switch puzzles, interactables, and easter eggs.

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