Project Bridgepoint is a game made in a style similar to PSX themed games. In Project Bridgepoint you are a customer that becomes trapped inside of a paint store by a rouge AI. The AI sees you as a new employee and puts the store on lockdown, forcing you to undergo new employee training. You must escape the store with the help of a former employee that still has control over the store's PA system. 
I was responsible for the level design, scripting, narrative design, and voice acting. Assets and textures were acquired from the Unreal Marketplace.

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